The Hero then rushes over to Sano Moon's house, collects the evidence of their corruption, and uickly returns to the Karga Camp. Skelden tells the Hero to choose between the two factions, and the Hero, having chose the Karga Clan, murders Ebrat. Once the Hero has done enough, he confronts Ebrat Skelden. The Hero does a number of Quests for them, like exterminating a pack of Wolves, stealing the Grom Totem Poles, and getting a package back from the Karga Clan. The Hero sets off for the Excavations, and thanks to a small amount of reputation with House Skelden is able to enter the Excavations. The Hero agrees to do so, but only in exchange for a large sum of Gold. Cahal asks the Hero to kill Ebrat Skelden, stating that it is a matter of Clan honour. This can be done by breaking into Sano Moon's house at the Excavations, and stealing the item labelled counterfeit.īut, when the Hero exits the house, Cahal approaches him. What Ultar wants is for the Hero to find evidence of the Skelden's corruption. The Hero speaks with Cahal, who grants him access to Ultar's quarters. He approaches Ultar's house, but the guard turns him away, telling him to talk to Cahal Karga, Ultar's son, if he wants to talk to their leader. When the Hero feels that the Clan members trust him enough, he can try to talk to Ultar Karga. So the Hero completes a number of quests in the Camp, doing things such as supplying the camp with Health Potions, killing a traitor to the camp (Who ends up already being dead) and collecting evidence of House Skelden's corruption. The gatekeeper lets the Hero into the camp, due to some small reputation with the Clan Karga, but before he can meet with Ultar Karga he must gain the trust of the Clan first. The Hero sets off for the Karga Clan camp, up in Thalmont's north-western mountains. But, before he does this he decides to find the Relic Frame, and talk to Ho, whom Gandohar said has more knowledge of the Relic. Our Hero travels to the second Node, and connects with his sister's mind once again and she tells him to go to the Southern Node, so that they can connect a third time. The ritual must take place in Qudinar, as the Hero plans to destroy the Relic in the dwarven furnace there. ![]() The Hero says that he will do so under one condition. Resit asks the Hero to complete the ritual to unlock Aziraal's tomb. The Hero talks to Gandohar, who tells him to meet with Reist in Goat Cave. The Hero goes there and converses with Kyra, and she asks him to go to a second Node, just south of the Earth Claw Tower. Gandohar tells the Hero to go to the nearby Thalmont Node, so that he can connect with his sister's mind. Gandohar tells the Hero about how he cares for Kyra, and how he owes her something. The Hero goes off and trains for some time, and eventually, talks to Gandohar. The Hero initially refuses Reist's requests, but Reist tells him to speak with Gandohar when he has come to his senses. The Hero travels there, and meets Reist Tungard, Gandohar's master. Our Hero travels back down to Komorin, and meets Gandohar, a heavily-clad warrior that tells him to meet his Master at Goat's Cave, to the east. ![]() ![]() Tago tells the Hero that a band of warriors were asking for him down at the village, and that one of them had stayed behind to meet him. He dispatches them, and walks outside, collecting his Gold from Tago. The Hero goes into the temple, and finds two young Groms. The village elder of Komorin asks the Hero to investigate the disappearance of a number of villagers into Throglin's Temple. Luckily, he has also heard of a job in the village of Komorin, which is on his route, so he sets off on his route again. The Hero recieves a letter, telling him to go into the mountainous, northern province of Thalmont. The Hero, a mercenary, searches to the furthest reaches of Antaloor for her, but doesn't recieve any clue about her whereabouts until many months later. His story kicks off when his sister, Kyra, after having been wounded disappears under mysterious circumstances. The Hero is the main protaginist of Two Worlds. Just as a quick note, this summary is under the assumption that the Hero (1) sides with the Karga Clan when he is looking fr the Relic Frame, and also kills Ebrat Skelden, that (2) he uses the tunnel dug by the Orcs to sneak into the King's Tomb, that (3) he uses the Orc Camoflage to sneak into Gor Gammar, that (4) he completes the Blacksmith questline to sneak into the Ashos temple, and that (5) he unlocks the good ending, defeating the Grand Enemy.
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